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#81 |
CylnZscrmZ, a.b.n.c.f
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![]() ![]() this entire sig is 3 paths, 1 fractal (generated by gnofract4d), and a single canvas texture, with a light gradient. All of the glass effect, the 3d effects and the shadow were done with layer modes, opacities, and gaussian blurs. Really, except for the canvas effect in the background, the whole thing is hand done. The font used was Deutsch.otf that I discarded the text info and distorted the cap out of it. |
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#82 |
CylnZscrmZ, a.b.n.c.f
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Posts: 697
Thanks: 3,853
Thanked 4,245 Times in 675 Posts
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![]() fullsized work piece loses so much goodness being shrunk to 700x300....
Last edited by cylnz; 7th May 2017 at 09:08.
![]() be sure to click it to see it at 1400x600 native resolution |
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#83 |
CylnZscrmZ, a.b.n.c.f
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Posts: 697
Thanks: 3,853
Thanked 4,245 Times in 675 Posts
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![]() Last edited by cylnz; 7th May 2017 at 09:08. |
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#84 |
CylnZscrmZ, a.b.n.c.f
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![]() ![]() love dem minions ![]() |
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#85 |
CylnZscrmZ, a.b.n.c.f
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#86 |
CylnZscrmZ, a.b.n.c.f
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![]() a mix sig
Last edited by cylnz; 25th May 2017 at 23:19.
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#87 |
CylnZscrmZ, a.b.n.c.f
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![]() ok, I did a few c4d render sigs for septimiu, except i misspelled his name due to dumbassery, so I started over and came up with these...
Last edited by cylnz; 26th May 2017 at 02:49.
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#88 |
CylnZscrmZ, a.b.n.c.f
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![]() ![]() new one for me |
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#89 |
CylnZscrmZ, a.b.n.c.f
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![]() Last edited by cylnz; 6th June 2017 at 21:56. |
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#90 |
CylnZscrmZ, a.b.n.c.f
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