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#122 |
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#123 |
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#124 |
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#125 | |
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Not that anyone will be that anal, lol ![]() All I will say about the other photos is to try and not make them to clean, to trick people into thinking it is spot on is to add some authenticity so film grain helps and lighting for the era etc, but nice one ![]() |
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#126 |
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![]() Been playing with inpainting a bit to fix some wonky faces and running in to an odd issue.
Let me say first and foremost I have read and watched tutorial videos and I have gotten very, very positive results so it's not a situation of not understanding what I'm reading or have watched. I even have done it step by step in time with video tutorials so I want to make it clear I am watching and paying close attention to the instructions given to me in these tutorials. It's not a situation of not understanding what I'm seeing it as much as it might be not all possibilities being laid out by said tutorials. So with that being said, sometimes instead of inpainting what has been selected to be inpainted, as in replacing a weird and off looking face with one that actually looks like the desired subject, instead of a new face I get an entire body shot IN the selected area. Have any of you who might have done inpainting run into this weird glitch? |
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#127 | |
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#128 | |
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For something like replacing a weird looking face I will have it at like 0.55 or even lower. The higher it is, the more likely you will get the behavior as you describe (putting like an entire body where a face should be). |
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#129 |
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![]() Is there a problem with the newest release?
I saw git pull did change some files and since then I get this error with every attempt to run a prompt: Code:
RuntimeError: Input type (struct c10::Half) and bias type (float) should be the same |
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#130 |
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![]() What GFX card are you using?
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